Blog Archives

What the Chordious version numbers mean

Like many developers, I have my own specific set of rules for how and when I release updates to Chordious, and how I pick the new version numbers. Earlier today I outlined a system for automatically generating app version numbers,

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Chordious 2 is almost here

It’s been a while since I posted last, and a lot of work has gone into Chordious’ style editor in that time. So today, I thought I’d give a quick update, and I’m proud to say that all of the

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The first half of the long-awaited style editor

It’s here. It’s finally here. The long-awaited style editor. Well… at least the first half of it anyways. In the last post, I talked about how the style editor was one of the biggest remaining undertakings for Chordious 2. It’s

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Chordious in 2016, and dreams of post 2.0

It’s been 5 months since the last big update, and in that time I took a little break from Chordious development to work on some side projects, but I’ve picked it back up in the last month or so. A

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Better custom tunings, chord qualities and scales in the latest Chordious 2 Preview build

Today is Thanksgiving here in the States, a time to be with family and remember what we’re thankful for. When it comes to Chordious, I’m thankful for all of the feedback I’ve received over the last few months from users.

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Chordious 2 Preview hits 100 GitHub commits

Today marks my 100th code commit to the Chordious repository on GitHub, so I figure it’s a fine time for an update. It’s been five months since I announced the start of the Chordious 2 Preview; since then I’ve added

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Chordious and WinForm Woes

If you’ve been watching the Chordious repository on GitHub, you’ll notice that there haven’t been any commits of UI code. There’s a reason for that – it’s not going as planned. Chordious 1.0 was built to run on Mono on

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